The debate of video games is not as black and white as we like to think
You may not have noticed, but last Thursday was National Video Games Day (it takes place on 12th September). Perhaps every day is video games day in your house. Still, as a parent or carer, it is difficult to escape the narrative that gaming is problematic, associated with psychological issues, including addiction, and linked with physical problems such as repetitive stress injuries and carpal tunnel syndrome. National Video Games Day provides a corrective and a much needed opportunity to focus on and raise awareness of the many benefits of gaming which are frequently overlooked as well as promoting and encouraging healthy gaming habits.
In particular, for some (perhaps many) children with Special Educational Needs and Disabilities ("SEND") and/or who are neurodivergent, there is growing appreciation that gaming is not a black and white issue and that removing or even severely limiting screen time may actually do more harm than good. This is because gaming offers a much needed way to self-regulate and release stress; a safe haven where children can unwind and recharge. It also provides an opportunity to sharpen cognitive abilities while navigating complex game worlds, requires real time problem-solving and offers a chance to think creatively, and strategecially; all skills useful in the real world as well as online.
For many children who find real-world social interaction fraught with difficulty, online gaming allows them to form friendships, strategise and learn to navigate group dynamics. It may even be that online experiences provide the impetus for them to engage in real world interactions with others, such as attending gaming conventions or meet ups. Minecraft is probably the best known example of the benefits online gaming can bring to children with SEND, allowing them to create and explore worlds alone and with others and engage in social interaction on their own terms, but there are many others to suit all tastes and ages.
Of course, even too much of a good thing can be a bad thing, and it is important as a parent/carer to set appropriate boundaries and encourage breaks. Balance and moderation in gaming, as in life, are key, but it's worth remember that this may look different for children with SEND and that different doesn't necessarily mean bad.
If you are looking for advice and support to navigate the SEND System, from preparing a request for an EHCNA to appearing at a contested tribunal hearing, and everything in between, SEND Advocay is here. To have someone in your corner to help you secure the education your child deserves, contact us today.
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